Yes, this is limitation of GUI toolkit we use: in real fullscreen mode overlay menus does not work under Windows in OpenGL mode, so fullscreen is really borderless window.
Consider using 100% zoom instead of fit-to-screen.
We'll consider an option to allow real full-screen in non-OpenGL modes.
Yes, this is limitation of
Yes, this is limitation of GUI toolkit we use: in real fullscreen mode overlay menus does not work under Windows in OpenGL mode, so fullscreen is really borderless window.
Consider using 100% zoom instead of fit-to-screen.
We'll consider an option to allow real full-screen in non-OpenGL modes.
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Alex Tutubalin/FastRawViewer team